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[Y] Jasmine Sinua Mephities

Jasmine Sinua Mephities

Played by Height5'4"
CreatedJun7/11 09:26:43WeightLight
ModifiedJun8/11 07:49:23EyesPurple
BirthdayHairGreen
AgeNationalityModern: Somewhere near the Czech Republic
Western ZodiacSpeciesDice Snake (Anthro, as in with legs.)
  
SexfemaleFur Colour(s)Dice snake colors
GenderfemaleFur PatternDice snake pattern
OrientationbisexualFur TextureScales
  
Views294Votes0
  
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[Y] History

Normally, music isn't all that magical. However, when a young snake and her group of friends discovered a number of magically attuned half-instruments-half-weapons, that all changed. Radically different from normal instruments of that time, Jasmine and her group discovered that by playing the instruments that each member was best at, or well suited for; they could use them as conduits of magic, with the songs they played both supporting each other, destroying threats, and warping reality if they tried hard enough. Unless one of them played the WRONG instrument. Then... well, the results could be rather nasty...

Course, considering their talents (The group originally was a band of Troubadours.); they quickly realized such power would be wasted if they simply remained entertainers... and thus, they all agreed that using their ability to play these instruments offensively and defensively might make them a rather formidable force instead of simply a source of entertainment... as a result, the group formed the Philharmonic Mercenary Coalition shortly thereafter. A group who gradually trained and improved itself with both controlling the magic and fighting normally with the weapons built into each one... so they may use their curious new powers to clean up the world, ensuring the instruments abilities did not go to waste. Originally consisting of only three or so members, but over time blossoming with the discovery of new instruments, they now seek new members, so as to provide them these devices... capable of unlocking the power of music in those who wield them.

Modern storyline:

At least... they would be, if not for the group deciding to foolishly "Play" a jam session all at once with their mystical instruments/weapons. Forgetting they held instruments capable of casting black magic, healing the wounded, defending the weak and doing the impossible... they underestimated the power of the instruments playing in unison. And when the magic became too strong, the song they created together ended up tearing the fabric of reality... pulling them into a vortex which sent them to modern periods. At the same time, draining their instruments of magical power... until they managed to return. Fortunately, they soon discovered that the magic had imbued itself inside them as well... and so long as they had a conduit, they could still attack with magic... if only psychic in nature. Course, modern day weapons were vastly different from their relics... and none of the modern instruments they could find were viable options for weapons. Thus, the group set off to study the modern instruments available to them, and collect various guns used over melee... before combining the two themselves. The group custom building various rifles, pistols and even heavy weaponry such as Recoiless Rifles and SAWS/Rocket launchers into electronic instruments as well. So they could play their weapons, tapping into their psychic powers instead through it. Course, their old codenames had become too stuffy and antique... they adopted new names, based on modern genres; to compensate. Now, they just had to figure out... how to get home.

(Rough storyline here, will play out most of this in RP's and add to accordingly.)

((Everything below is WIP!))

[Y] Interests
Jasmine has a few interests. Other than her mercenary squad, she also has interests in piano based instruments (She has to rely on a Zither however in the past, as there are no easily wielded key instruments in her time.), as well as order over chaos, intelligence gathering and keeping up to date on recent mercenary contracts. A natural leader, she keeps everyone in check, and always has a neutral disposition when small quarrels occur amongst the others. Can be a bit hard to socialize with though, due to her always studying the mystical instruments between contracts to figure out what makes them different from normal ones.
[Y] Dislikes
Along with the usual dislikes everyone dislikes, she also hates failing a contract, falling behind on things, and when the unused instruments are touched by others. Since they are attuned to certain personalities, the results of someone ill suited for playing a certain instrument trying to could be rather explosive.
[Y] About
Jasmine is the leader of the Mercenary, Assassin, Bounty Hunter and Smuggler group she formed, a sort of jack of all trades in civilian military taskforces using instruments and a musical theme as weapons and support in their tasks. A middle aged Dice Snake, she goes by Rhapsody in the past, and once she ends up in the future... changes her name to Cadence, due to her intentions of ending what she starts. And finding the end of this incident so she can return back to the past. She wields two weapons, her past weapon being a deck based Zither she normally holds over her lap to strum with her fingers like a horizontal harp, the Zither also possessing a sharp, crescent blade on the front... which combined with handles on the rear, allow her to use it somewhat effectively as a two handed cutlass of sorts when fighting. In the future, she takes the hollow interior of a large keyboard, and implements a Recoilless Rifle into it with the rear functioning as a grip as well, the keys on the instrument being sharpened to form an edge so she can also use it as a wide bladed greatsword in close range. Giving her support fire capabilities, as well as the ability to slam opponents up close if need be. For such a large weapon, she has no issues handling it.
[Y] Relationships

She knows only her fellow mercenaries, Toccata|Chiptune (Maricia), Adagio|Soul (Alpha Wolf), Nocturne|Techno (Mark Dragon), Bolero|Rock (FatChaos), and Requiem|Punk (Burathaak).

(( Also available is Prelude|March, a healer class with a Piccolo and pistol modded to act as an electric trumpet in the future; and Samba|DnB, a percussive based tank and paladin class designed to absorb a lot of damage and provide defense to the whole group during combat, using bongos in the past and a tank drumkit in the future. Also paraplegic, must remain in instruments at all time. As well as Minuet|Pop, a Bard type support character who uses vocal cheers and dances to enhance her teammates and debuff the enemies. )

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